Dragon Nest SEA – Level 50 Soul Eater PVP/PVE Skill Build Guide + Info ~!

By AikawaKazu On 8 Apr, 2013 At 09:07 PM | Categorized As Guides, Highlights | With 19 Comments

souleatersbweb

 

We now come to the final Skill Build guide :D! (Except for DS PVP skill build, waiting for one from Kenshi92 who currently has a Level 50 PVP Build DS to test out)

Like all skill build guides, it only serve as a guidance/reference for you to make your own decision.

I’ll be sharing with you my reasons as usual for putting skill points into certain skills instead of another.

So before we get to the skill build itself I just want to dispel the notion that Soul Eater is less of a PVP class compared to the Dark Summoner.

Reason because this mechanic that is close to the Soul Eater side of the skill tree (right side) which is the Cursed State Mechanic

When a Target is cursed it takes damage (possible only every 2 seconds, this is the curse cooldown mentioned in the skill description) for every action it does.

The only action that isn’t taken into account is literally walking (evening dashing, auto attack counts)

In PVP, when you’re cursed, you take damage which is 100% of your Magic Attack (Currently around 2.9k for Compensation ON PVP) everytime when you do an action.

So basically, when you cursed an enemy with skills like beast spirit, spectre of pain and spirit paper EX, any action that your opponent do will cause him to take 2.9k damage.

You bait a tumble, you deal 2.9k damage, opponent casts a skill, you deal 2.9k damage etc you get the picture.

Spectre of Pain a Soul Eater skill has the longest curse duration of 15 seconds

Dark summoner can learn spirit paper too but at level 11, the curse duration is only 7 seconds for PVP. Beast spirit Level 6 curse duration is 6 seconds for PVP.

Basically if you manage to get your spectre of pain to hit, your opponent will need to rethink every action he does for 15 seconds which is a pretty long time if you ask me for PVP.

Now if you put it into the PVE side of things, curse duration is pretty kick ass as well as curse duration is longer for PVE (Spectre of Pain is 15s regardless of PVP/PVE), which means you do 100% of your Magic Power as damage every 2 seconds as long as your target is cursed and is doing any form of action.

With that in mind lets get to the Generic Pure PVE DPS Build for Soul Eater

souleaterpvegeneric

Click to enlarge

In this skill build I’ve placed the points in the following (Simliar to the Dark Summoner Kali Tree SP Allocation):

  • Level 1 Soul Wind, Sting Breeze and Fancy Turn (By default at Level 1 learnt)
  • Level 16 Despair Needle (For explanation on why refer to Dark Summoner Skill Build Guide)
  • Turning Step and Dummy Ghost Max-ed at Level 50 Cap
  • Level 4 Aerial Evasion
  • Level 4 HP Mastery
  • Level 1 Mental Mastery (MAX MP Increase)
  • Level 1 Mind Conquer (MP Recovery)
  • Level 4 Phantom Guard Max at 50 Cap (Extra DMG Reduction per level)
  • Level 1 Spirit of Genie (No SP needed to learn, free skill at Level 35)
  • Level 1 Ghost Kick (Used for mobility in PVP/PVE)

As mentioned above, despair needle Level 16 will outweigh other possible options like Level 6 Negative Ghost with Level 6 Despair Needle or Level 16 Soul Wind with Level 1 Despair Needle.

Refer to the Dark summoner skill build guide for explanation in terms of DPS DMG Comparison over a period of 1 minute.

Let’s now focus on the Screamer side of the skill tree:

  • Level 5 Resent Area (If you’re choosing to invest in this skill, get Skill Plate +20% duration and Skill Ring for Level 6)
  • Level 5 Grudge Formation (+15% Attack Power for Allies, 100% Decrease in SA Destruction power for Enemies)
  • Level 2 Increased Soul
  • Level 1 Spirit Twinge
  • Level 1 Stigma of Curse
  • Level 4 Summon Puppet (+16% DMG for damage done on Puppet)
  • Level 6 Spirit Paper (Minimuim Req for EX)
  • Level 1 Cling Snake
  • Level 9 Soul Gate
  • Level 7 Beast Spirit
  • Level 1 Dragon’s Soul
  • Level 1 Phantom Claw, Chain Claw, Phantom’s Rage, Blitz Claw and Revenge Hand
  • Level 7 Rampage Claw

So I’ll just explain why we are not focusing only on the soul eater side of the tree.

With the testing stats of 11762 MATK 16% Dark Attack and Critical cap:

Level 11 Spirit Paper DMG: 97,000

Level 11 Cling Snake DMG: 114,000

Level 6  Spirit Paper DMG: 69,500

Level 1 Cling Snake DMG: 60,000

Difference between Level 11 SP + CS and Level 6 SP + Level 1 CS is 82,000 DMG 

In other words, adding getting them to level 11 for both skills respectively gives you an increase in 82,000 DMG or around 38% DMG increase overall.

So if we don’t get Level 11 SP and CS we can get Level 7 Rampage Claw which does: 166,000 DMG

This meant that if you went Rampage Claw level 7, you can actually deal 102% more damage compared to getting Level 11 SP + CS!

There are also some players who tweak my previous skill builds by keeping the level 32 skills (like beast spirit and rampage claw at lvl6 to free up 2SP), however looking at the available options to spend those 2SP, in terms of DPS, it is best that you get both beast spirit and rampage claw to level 7 because 1 SP each will give you 21% increase in damage for those skills which is extremely worth while.

The next question you would ask will be “level 6 soul gate or level 9 soul gate”?

With the same stats mentioned above I did some testing.

Level 9 Soul Gate gives 12% more damage compared to Level 6 soul Gate.

12% is pretty significant considering only spending 3SP

Comparatively, 5SP spent in Spirit paper to get it from 6 to 11 will give you the same 12% increase in damage which is why investing 3SP into Soul Gate is the correct decision for max DPS.

Why no Ghost Scream?

If you look at the skill description, it only does 40% of your MATK and each level only increases it by 2%. I find this skill more useful for PVP instead of PVE in terms of DPS which is why I didn’t add it for the Pure DPS PVE build. Read further below to see if you still want to learn it.

This is how I arrived with the Generic DPS PVE skill build shown above.

You will realize that there is actually 6 SP left (You can only spend 5SP  in screamer tree due to 91SP Limit) so here are some recommended options you can choose for your own preference:

  1. Get Stigma Of Curse to Level 6 (5SP)
  2. Learn Ghost Scream (3SP)
  3. Learn Phantom’s Avenger Ultimate (3SP)

Option 1 Explanation

Stigma of Curse Level 6 is useful for both PVP and PVE

Skills like Spirit Paper and Soul Gate has an increase in “summons” for every branded target available.

Getting Stigma of Curse to Level 6 thus increase your soul gate damage and spirit paper damage together.

Much more useful that spending 5SP to get your spirit paper to Level 11

For PVP, having able to press the left mouse button to summon another talisman to brand your opponent meant that you can use the first talisman to bait this tumble and the second one to brand him.

Both summoning of the talisman can flinch a target as well which makes this skill very very useful

I’ll personally go for Stigma of Curse Level 6 if I build on from the generic build above

Option 2 Explanation

Ghost Scream gives your target a delayed state of 30% slow and this slow is reduced periodically

This skill is very useful when you chain combos in PVP for the screamer class in general (meaning it works for both DS and SE)

Especially so in a Despair Needle -> Ghost Scream combination and it allows you to summon the dummy ghost as well when you use it. (Basically aside from spirit twinge, you have another skill to summon the dummy ghost purposefully)

Extra mobility definitely helps but this is probably so in PVP than PVE except that in PVE having another skill to summon the dummy ghost is good for drawing aggro/fire/threat from boss(es)’s attack during the solo-ing of a dungeon or even when in a party.

Option 3 Explanation

Phantom’s Avenger Divine Avatar + Spirit Boost effect after cast is definitely very useful for both PVP and PVE

PVE wise if you need your cooldowns to go off faster, the 30% cool down time reduction while having the buff is great.

PVP/PVE wise having DA status is definitely something not to be missed and is extremely helpful.

This choice is definitely decent as well for PVE if you do consider it.

———————————————————

With those 3 options above to consider for the Generic PVE DPS Build lets move to our PVP Build for the Soul Eater.

Generic PVP Build for Soul Eater

souleatergenericpvp

Click to Enlarge

In this skill build I’ve placed the points in the following

  • Level 1 Soul Wind, Sting Breeze and Fancy Turn (By default at Level 1 learnt)
  • Level 6 Despair Needle (Mainly used for utility but want to hit 45SP limit so get it to 6)
  • Level 6 Spirit Blow (Skill with decent SA and very useful for catching opponents/baiting tumbles)
  • Turning Step and Dummy Ghost Max-ed at Level 50 Cap
  • Level 4 Aerial Evasion
  • Level 4 HP Mastery
  • Level 1 Mental Mastery (MAX MP Increase)
  • Level 1 Mind Conquer (MP Recovery)
  • Level 4 Phantom Guard Max at 50 Cap (Extra DMG Reduction per level)
  • Level 1 Spirit of Genie (No SP needed to learn, free skill at Level 35)
  • Level 1 Ghost Kick (Used for mobility)

So the difference with this build compared to the one above is learning of spirit blow.

I got despair needle and spirit blow to level 6 to meet the 45SP requirement.

Spirit Blow is a must have in PVP for dancer or screamers and has decent SA defense and destruction.

Casting time isn’t too long and its SA destruction is high enough to break flying swing.

Despair Needle is like your poison spray for sorceress, definitely must have as well for chaining of combos to keep your target in a “hit-able” status.

For those who think that phantom guard will be “self-banned” then don’t bother adding SP into it but further increase your despair needle level.

But if you do Ladder/KOF PVP then Phantom Guard is a must to have.

Let’s move on to the Screamer side of the tree:

  • Level 1 Grudge Formation (Solely for the SA Destruction -30% on opponents, good for buying time for CD or catching them within during a combo so they can’t AE and cast a SA breaking skill and expect to disrupt you for sure. SA destruction reduction is 30% regardless of level 1 or 5)
  • Level 2 Increased Soul
  • Level 1 Spirit Twinge (Good skill that can stagger your opponents at mid range)
  • Level 6 Stigma of Curse (Level 6 allows you to summon an additional talisman, both talisman can stagger/flinch targets, extremely useful for pvp)
  • Level 4 Summon Puppet (+16% DMG for damage done on Puppet)
  • Level 6 Spirit Paper (Minimuim Req for EX)
  • Level 6 Cling Snake (40% slow instead of 30% at level6, and slow duration increased from 2.5 to 3 seconds)
  • Level 9 Soul Gate
  • Level 7 Beast Spirit
  • Level 1 Dragon’s Soul
  • Level 1 Phantom Claw, Chain Claw, Phantom’s Rage, Blitz Claw and Revenge Hand
  • Level 7 Rampage Claw
  • Level 1 Phantom’s Avenger (Ultimate to use in KOF or ladder PVP, DA+Spirit Boost status is too much to give a miss)

Unlike the PVE build above which is a little more generic (6SP for you to play around) this one is pretty much fixed.

If you want to make a pure 1v1 compensation ON build which you wouldn’t expect to be using ultimates, you can tweak this current build to that playstyle.

Nevertheless I want to point out some important things that requires further emphasis.

Level 1 Grudge formation instead of 5 though every increase in level do give you more damage done if your opponent is caught in the AOE. (3% dmg increase vs 9%)

If you cast it off-hand without your opponent in it, if they know the effects of the skill they wouldn’t step in which makes the increased damage pretty useless though it might be pretty useful in a coordinated attack for group PVP!

Also if you’re combo-ing your opponent and catching him in it might make it more useful as well.

The SA Destruction reduction of 30% is the main reason you’re learning it in PVP so if you prefer level 5 then by all means.

Cling Snake is Level 6 because the 40% slow is actually significant enough to prevent smooth usage of skills like counter exile and circle shot when your opponents are caught by it.

The duration is short however, only 3 seconds for PVP.

If you get all 3 snakes to hit, it hits decently as well, similar to ankle shot for bowmasters where all 3 arrows hit.

For Stigma of Curse Level 6, the extra talisman which you can summon with your left click mouse button after using the skill allows many opportunities that you can create.

This is because stigma of curse itself can stagger target. Opponents who know this will dodge the skill if you aimed it well, but having level 6 meant you can throw another which you thus if aimed properly be able to stagger him after baiting his dodge/tumble skills.

This makes stigma of curse level 6 very very useful for PVP.

The rest of the skills in the Dark summoner side of the tree is also extremely useful for pvp.

Blitz Claw has iframe, Phantom claw 3rd and 4th hit has decent stagger.

Revenge Hand suction effect and upward explosion extremely useful for chaining combos, revenge hand itself has decent casting SA defense as well.

If you’re wondering why Soul Gate is level 9 despite it being pretty easy to dodge much like dodging towers from the engineer class, if you watch PVP videos of Soul Eaters or Dark Summoners, you would find that it is possible to combo using Soul Gate to deal massive damage.

Here’s a short testing video by xdotdotdot  with a level 36 screamer which shows you possible usage of Soul Gate in a PVP Combo.

All in all, read the explanations for learning the respective skills and tweak the build here and there to suit your playstyle or mode of PVP

For example you think that you will be doing more group pvp, get max-ed grudge formation for the 9% increase in damage for your allies

If you wish to see the video version of the PVE side of the skill build, feel free to watch the video below

As mentioned in the Blade Dancer Guide regardless of any skill build you follow that is ideal for you, you will need to skill reset at level 60.

So just a heads up so that you don’t blame me when this build cannot be built upon when 60 cap is released xD!

Reason is because the Kali Basic Tree skills like Physical Mastery, Turning Step, Dummy Ghost etc can further be leveled when 60 cap is released.

We however, must reach 45SP in 50 cap for us to learn our ultimate skill which is also required to unlock our 3rd job class skills.

When 60 cap arrives and you don’t reset your skill build, you will have over 45SP spent in your basic class tree which will thus cause your build to no longer be ideal.

This is something that can’t be helped and all we can do is hope that there’s a free reset scroll somehow at level 60 cap.

I’ll not be coming up with any kali class item builds anytime soon as I’ll be working on a PVP video/project that is pretty significant or big!

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AikawaKazu

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Displaying 19 Comments
Have Your Say

  1. Nearvan says:

    Very nice guide! I really learned a lot from you sir. Im thinking, how about a both PVP/PVE skill build? is that possible? Actually, I really don’t want to focus mostly on one side only. I like the idea of having a good PVP and PVE skill build. Thank you so much for your help. cheers!

  2. Nathanael says:

    request : knowing your skill youtube video for kali XD… thank you XD XD XD

  3. ianiiii says:

    Should PVP Soul Eaters focus on more Magic Attack rather than Dark Attack for higher Curse damage?

    Also would appreciate what heraldries you recommend for PVP Soul Eaters. =)

  4. john says:

    u hav maxed Increase soul, bt it will consume some HP every 2 sec. and we cant cancel this skill once we cast. Is tat worth??

  5. john says:

    bt in skill simulator, it says ” After casting, this skill cannot be cancelled. HP will reduce gradually to boost attack.If HP is lower than 1 this effect will disappear automatically”

  6. Harlo says:

    Is that any post about item and plate build for pure PVE soul eater? :D

  7. nico_robin says:

    sir i am a ds and i would like to build a ds class with curse type pvp build. i would like to ask if the curse status of bird, soultgate and wolf are stackable or they share the same effect? thanks sir in advance.

  8. carlos yanez says:

    hello, would u show us your gears build, im cain of lost doing my soul eater dont really know how to make she stronger (with accesible gears :3)thanks

  9. Cloe says:

    Nc guide ..
    i love it..
    thank you very much :*

  10. Mystive says:

    I have a question, i was comparing your guide to another guide on the Cherry forums,

    Would the first build on this guide be equally as viable as your guide? ( PvE )

  11. ThyDeaths says:

    Can you tell us combos for screamer and is DS or SE better for PVP?

  12. thnx sir.I know now the skill build for soul eater

  13. Vega says:

    hi; sir,,, do you have a guide for lvl 60? SE…. thankss

  14. Thanks . Kazu May I Have A Question ? .. for you ! which is more the best skill build for your soul eater and mine ?

    I Ask Because PvE & PvP Makes Me Crazy When I Compared Them if only i combined/mix them xD

    well .. im looking forward to your answer to my question :)please feedback thanks just email your ans. to my email address [email protected] or just ans. here xDDD

    • I Fotgot to ask … is there a reset skill for lvl 40 and above ?

    • RiinaKurimasawa says:

      Kazu This Is What I Mean .. As He Says

      (([[Nearvan says:]]

      Very nice guide! I really learned a lot from you sir. Im thinking, how about a both PVP/PVE skill build? is that possible? Actually, I really don’t want to focus mostly on one side only. I like the idea of having a good PVP and PVE skill build. Thank you so much for your help. cheers!))

      were the same … were not focusing on one side , neither of the PVE/PVP , if it is possible please try or make some skill build that both PVE & PVP skill build combined or mixed so it will be very good for both to used

      thanks . godblessed

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